Sunday, May 4, 2014

Self and Design Evaluation


Scope
The Technology Student Association (TSA) is an organization made up of students interested in technology. One of the events for TSA competitions is Fashion Design. Students must design and create two outfits inspired by a fairy tale. My partner, Alyssa, and I used this prompt as inspiration for our senior project. We must create two outfits for a fairytale character of our creation. As a certain requirement for our senior project, the two outfits must be inspired by marine organisms. The outfits also must have an educational aspect and be designed to use for stage productions.

Solution
    The solution for my senior project is a shirt inspired by a comb jelly, as seen in Figure 1. Comb jellies possess bioluminescent abilities and appear to pulse through the water. Glow-in-the-dark sequins sewn onto the shirt in lines appear similar to the comb jelly’s bioluminescent features. Lightweight and non-fitting chiffon material mimics the comb jelly's pulsing movement through the water.

Discrepancies
The original design and the final solution are nearly the same. The biggest difference is the lack of sequins in the final solution. Originally, glow-in-the-dark or fluorescent sequins were to be sewn onto the front of the shirt. In the final solution, fluorescent paint was used due to time. The fabric cut of the neckline was uneven, so binding was sewn onto it as a trim to hide the cut. The binding was not a part of the original design.

Design Flaws
            The one main design flaw in the final solution is the elastic on the end of the shirt and at the end of the sleeves. The elastic is too big and is not tight around the model. The neckline is also bigger than expected. Despite the shirt fitting the model, the elastic and the neckline do not fit the description in the original solution.

Unsolved Design Problems
            One design problem that will remain unsolved is the use of glow-in-the-dark sequins. In the original design, sequins were to be painted with fluorescent fabric paint and sewn or glued onto the shirt. Because of time issues, the sequins were not used. Another unresolved design issue is the tightness of the elastic on the shirt. The elastic does not properly fit the model. If time allows, this design flaw may be fixed.

Suggestions for Improvement
            If the shirt was to be recreated, different fabric should be used. The fabric proved to be hard to work with. Parchment paper placed underneath the fabric while sewing helped guide the fabric along, but was sometimes difficult to fully remove. Additionally, I would measure the elastic band right on the model, instead of going by measurements taken. The elastic did not fit correctly because the model was not readily available while sewing the elastic on.

Successes
            I think the biggest success I encountered during this project was learning how to properly sew. The two garments are the first items I have ever sewn. Sewing is a practical skill which I will need as I grow older.

Setbacks
            The biggest setback was the fact that I did not already know how to sew. I watched multiple tutorials and received help from multiple people for help. I also did know anything about fashion. Taking the time to learn about fashion and sewing was the biggest setback I encountered during this project.

What I Have Learned from Setbacks
            I have learned so much about fashion and sewing during this project. I acquired the ability to sew different fabrics and garments. I also learned much about the fashion world. Because my partner, Alyssa, loves everything about fashion, I gained a lot of knowledge from her. Drawing, sketching, and creating different clothes designs may be a skill I will need later in life.

Additional Learning
            Despite this project being new to Systems Engineering II, I gained a lot from this class. I learned about the design process and how the steps can be applied to different types of projects or assignments. I also gained knowledge about fashion, something I was never interested in until this year.

Improvements on:
Problem Solving Skills
            My problem solving skills improved greatly throughout this year. The design process helped me understand something when I did not clearly comprehend a problem. For example, when I did not know which alternate solution to choose, the design process helped choose one clear solution.

Communication Skills through Drawing
            Drawing the different designs and solutions proved to be very helpful. Instead of trying to explain a solution through speech, drawing assists in clarifying designs. Drawing out the garments displayed my ideas on paper exactly as envisioned.

Communication Skills through Speaking
            Because of the regular presentations in front of the class, my presentation skills improved greatly. Although not perfect, speaking in front of an audience does not scare me compared to past years. I still get nervous, but my speaking skills during presentations have greatly improved.

Communication Skills through Writing
            Due to the many assignments and papers throughout the year, my technical writing skills have improved. Writing technical papers to clarify ideas or alternate solutions comes easier than before this course. Each assignment assisted in improving my writing skills.

Organizational Skills
            My organizational skills definitely improved this year. The whole course had a very rigorous schedule. Although due dates were not always met, my time management skills were enhanced. Time management and organization are both essential skills needed.

Conclusion

            In conclusion, many skills were obtained throughout this entire year. The most critical skill I gained from the Systems Engineering II course was time management. Due dates are important and so is using my time wisely. I also learned and used the design process the whole year, which is a process I will use in college and beyond. Gaining knowledge about fashion and sewing may prove to be useful in later years as well. My technical writing and designing skills have also grown. Although difficult at many points in the year, Systems has given me skills that I know will be useful later in life.

Thursday, January 30, 2014

STEMM Midterm Report

 

 

Introduction
Scenario
The Technology Student Association (TSA) hosts multiple competitions each year. One of the events, Fashion Design, requires the group of students to design and create two outfits for an original storybook character of their creation. My partner, Alyssa, and I used this prompt as inspiration for our project. We must design and produce two outfits for an original storybook character that are inspired by marine organisms.
Design Solution
    My outfit consists of a shirt inspired by a comb jelly with a matching black skirt. The comb jelly shirt will be made of a light pink chiffon fabric. Sequins painted with fluorescent fabric paint will be sewn onto the shirt in rows to resemble a comb jelly. The skirt will be made of black cotton polyester blend. The final solution drawing is shown in Figure 1.
Figure 1: Comb Jelly Shirt Solution


Relation to Systems Engineering
Innovation
    An innovation is defined as “the act or process of introducing new ideas, devices, or methods” (Merriam-Webster, “Innovation”). The design and construction process of creating new garments has long been established and is well-practiced. Alyssa and I are simply using these concepts and processes in creating our own original pieces. We are using existing fabrics and sewing techniques to create these outfits.
Engineering
     Textile engineering involves creating fabric from different yarns and threads. A textile engineer is constantly finding new and innovative ways to create better quality fabric. A textile engineer must be experienced in the textile industry and must explore new techniques for production and innovation of making the fabrics.
Manufacturing Type
    Making the garments involves craft manufacturing. Craft manufacturing, or craft production, involves making goods by hand. Alyssa and I will be sewing each of these garments without heavy machinery. Sewing machines will aid in sewing the seams of the garments. Craft manufacturing causes each final product to be unique.
Manufacturing Categories
    Textile manufacturing is definitely involved in creating the garments. The clothing industry includes the making, sewing, and selling of clothes and accessories. Figure 2 shows numerous clothes being sold at a store. Hypothetically, the garments Alyssa and I will be producing will be part of the clothing industry and textile manufacturing.
Figure 2: Clothes in a store
(Apparel Industry, Web)



Science Concepts
Related Concept/Organism
    My final solution is inspired by comb jellies. Comb jellies (Figure 3) are marine organisms that glow in the dark. The shirt designed will glow under black light to mimic the comb jelly’s bioluminescence. Comb jellies move by “pulsing,” so the shirt will have a lightweight, flowy quality. The chiffon fabric mimics this pulsing movement.
Figure 3: Comb Jellies (National Aquarium, Web.)
Technology
Technology Used in Final Solution
    Producing the final garment involves multiple technologies. The first, in order to print the patterns used in creating the final shirt and skirt, is the plotter (Figure 4). The plotter prints images and CAD drawings on a large-scale paper. The patterns Alyssa and I created were plotted on paper and fitted to the model. Once pattern fitting is completed, Alyssa and I must cut the fabrics by hand. Most clothing factories cut these patterns using industrial laser cutters. After fabric is cut, we must sew the seams by hand using a sewing machine (Figure 5 and Figure 6). All factories must sew seams by hand because this is a delicate process.
Figure 4: Plotter (Design-Jet Plotter, Web)
Figure 5: Workers sewing fabrics (BusinessLine, Web)
Figure 6: Sewing machine (SewingMachines.us, Web)
Mathematical Computations
    Creating garments involves minimal math computations. These simple equations, however, are crucial in correctly producing clothes. In creating the garments’ patterns, one inch must be added to the measurements to place the seams. The equation for this is below:
(measurement + 1)
    The measurements taken of the model were in inches, so another simple math equation is converting inches to yards to buy the fabric for the garment. Alyssa and I, while buying the fabrics, gave the measurements needed in yards to the sales associate (Figure 7). The equation for converting inches to yards is below:
(inches/36) = yards
Figure 7: Cutting fabric (CBS Tampa Bay, Web)
Conclusion
    My final solution, the comb jelly shirt and skirt, involves using textile engineering, textile manufacturing in the clothing industry, and craft manufacturing. Producing clothing involves well-practiced techniques, such as sewing seams on a sewing machine. My final solution is a shirt inspired by a comb jelly with a matching black skirt. The shirt will have lines of sequins sewn onto it which glow under blacklight. A plotter will be used to print the patterns onto paper, and a sewing machine will be used to sew the seams. Simple math will be used to measure where seams go on the pattern and to determine how much yardage of fabric needed for final solution. My final solution relates to Systems Engineering and STEMM, as shown in full detail.



Works Cited
“Apparel exports can treble on central incentive: AEPC.” Business Line. The Hindu Business
Line, 5 January 2013. Web. 29 January 2014.
“Apparel Industry.” Supply Chain Visibility Best Practices. N.p., 5 June 2009. Web. 29 January
2014.
“Best Fabric Stores in Tampa Bay << CBS Tampa.” CBS Tampa Bay. CBS Local Media, 24 July
2012. Web. 29 January 2014.
“HP, Plotter.” Design-Jets. N.p., n.d. Web. 29 January 2014.
“Innovation - Definition.” Merriam-Webster Dictionary. Merriam-Webster, n.d. Web. 28
January 2014.
“National Aquarium | Leidy’s Comb Jelly.” National Aquarium. National Aquarium, n.d. Web.
29 January 2014.
“Sewing Machine Shopping Guide.” Sewing Machine Selection Guide. SewingMachines.us, n.d.
Web. 29 January 2014.


Monday, December 16, 2013

Testing Procedures

Introduction
    The final solution will be a costume intended to be worn by a fairy tale character of our creation. The story will be transformed into a live stage production, and, hypothetically, the outfit will be worn by a live actress on stage. The outfit must be inspired by a marine organism and made completely from scratch. The outfit will be made using proper sewing techniques. The outfit must be appropriate for stageplay. This entails that the outfit must have permanent closures and can easily be taken on and off for quick changes backstage. I will be administering testing and carefully choose the best way to create this final solution.


Testing Type: Exploratory
Testing Stage: Preliminary
State of Solution: Drawing/Sketching
Condition of Testing Stage: Conceptual on paper
Tools and Equipment Required: Paper, pencil, and eraser
Testing Procedures:
1. Review brainstorming
2. Sketch and review alternate solutions
3. Describe alternate solutions
4. Post to blog
 
 

Testing Type: Exploratory
Testing Stage: Secondary
State of Solution: Design Matrix
Condition of Testing Stage: Conceptual on paper/computer
Tools and Equipment Required: Microsoft Excel/data table
Testing Procedures:
1. Construct a grid/data table
2. Determine specifications/limitations involved
3. Determine rating scale (i.e. scale of 1-5)
4. Rate each solution using specifications
5. Add points together
6. Determine highest scoring solution
7. Post matrix to blog
8. Further develop chosen solution
 


Testing Type: Exploratory
Testing Stage: Tertiary
State of Solution: Fabric Board
Condition of Testing Stage: Conceptual on computer
Tools and Equipment Required: Microsoft Powerpoint, images
Testing Procedures:
1. Acquire Comb Jelly alternate solution
2. Research images related to final solution (i.e. different fabrics, sequins, etc.)
3. Post images into Powerpoint slide
4. Insert text related to final solution (i.e. “bioluminescent,” “lightweight”)
5. Arrange images in groups on Powerpoint slide according to text
6. Align images with each other
7. Post to blog




Testing Type: Assessment
Testing Stage: Preliminary
State of Solution: Fabric Testing
Condition of Testing Stage: Fabric store/indoors
Tools and Equipment Required: Final solution drawing
Testing Procedures:
1. Acquire potential fabrics for final solution
2. Test the quality of fabric
3. Test elasticity of fabric
4. Compare color of fabric to final solution
5. Compare prices between potential fabrics
6. Determine yardage needed
7. Purchase fabric for final solution


Testing Type: Assessment
Testing Stage: Secondary
State of Solution: Pattern fitting
Condition of Testing Stage: Indoors
Tools and Equipment Required: Pattern, pins, live model, tape, measuring tape, scissors
Testing Procedures:
1. Acquire full-size pattern
2. Acquire live model
3. Test fit at waist
4. Test fit at arms
5. Test length of sleeves
6. Pin/tape garment where seam is required


Testing Type: Assessment
Testing Stage: Tertiary
State of Solution: Initial fabric fitting
Condition of Testing Stage: Indoors
Tools and Equipment Required: Fabric, live model, scissors, pins, thimble, measuring tape
Testing Procedures:
1. Acquire fabric
2. Acquire live model
3. Place fabric on model
4. Pin garment where seam is required
5. Remove garments from model


Testing Type: Assessment
Testing Stage: Quaternary
State of Solution: Sewing technique
Condition of Testing Stage: Indoors
Tools and Equipment Required: Fabric, sewing machine, needles, thread, scissors, thread cutter
Testing Procedures:
1. Acquire fabric
2. Acquire sewing machine
3. Begin sewing seams
4. Check seam for puckering
5. Finish sewing seams


Testing Type: Validation
Testing Stage: Preliminary
State of Solution: Final fitting
Condition of Testing Stage: Indoors
Tools and Equipment Required: Garments, model, pins, thread, scissors, thread cutter
Testing Procedures:
1. Acquire final garment
2. Acquire model
3. Place garments on model
4. Check fit of each garment
5. Mark seams or spots that need fitting
6. Fix any issues
7. Place garment on model
8. Ensure outfit looks as desired
9. Repeat steps 4-7 until garment fits correctly


Observation Sheet


Testing Type: Exploratory
Testing Stage: Preliminary
1. Were at least three alternate solutions sketched?
2. Were these ideas sketched based off of brainstorming?
3. Were these ideas original?
4. Do these sketches meet all specifications required?
Testing Type: Exploratory
Testing Stage: Secondary
1. Was a professional-looking/organized design matrix/specification chart created?
2. Does the matrix include pictures of alternate solutions?
3. Were specifications, a scale, and a point system included?
4. Did one alternate solution have a higher score?
5. Is chosen solution viable to use as final solution?
Testing Type: Exploratory
Testing Stage: Tertiary
1. Is fabric board created electronically?
2. Are pictures of chosen solution included?
3. Are pictures of chosen fabrics included?
4. Are words related to chosen solution included?
5. Are pictures neatly organized on Powerpoint slide?
6. Does fabric board illustrate final solution?
Testing Type: Assessment
Testing Stage: Preliminary
1. Do all potential fabrics meet desired image of chosen solution?
2. Does chosen fabric have desired elasticity?
3. Does chosen fabric have desired color?
4. Does chosen fabric have desired sheerness?
5. Does chosen fabric have desired quality?
6. How expensive is chosen fabric compared to other potentials?
Testing Type: Assessment
Testing Stage: Secondary
1. Does pattern fit model as desired?
2. Is pattern an appropriate representation of final solution?
3. Does pattern size need to be altered in any way?
Testing Type: Assessment
Testing Stage: Tertiary
1. Does fabric fit model as desired?
2. Are the seams lying where they should be?
3. Do any changes need to be made to the garment?
Testing Type: Assessment
Testing Stage: Quaternary
1. Is seam puckering?
2. Does the fabric bunch up while sewing?
3. Are the stitches staying in place?
4.Is the fabric reacting to sewing technique as desired?
Testing Type: Validation
Testing Stage: Preliminary
1. Does garment fit model as desired?
2. Do seam look as they should?
3. Does garment look as desired?
4. Does garment need to be altered in any way?